Charmless

I have a deep love for video games, mostly RPG and related variants. When I was working on a fairy tale story I wanted it to be like a video game. The characters were made a party with specific yet convenient skill sets, there was a main goal that kept being forgotten due to more interesting side quests, boss battles they meet at different stages of the journey, and a sprawling open ended world. I ended up putting this aside, but there are lots of things I liked about the story, including the video game concepts I came up for it.

The gist of the idea was pretty simple, a party of characters that representative Rapunzel, Snow White, Frog Prince, etc go adventures, look for treasure, save the world, and break the curses cast on them. simple stuff, plus I did research into more obscure European fairy tales and looked to included fairy tales and folklore from around the world.

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